![]() ![]() The game environment is rendered in full 3D, while character are present as two-dimensional hand-drawn sprites. The game's camera can be manually rotated by the player up to a full 360 degrees in some instances, though unlike Breath of Fire III it cannot be tilted up or down. ![]() 4.2 Versions, derivative works, and merchandiseīreath of Fire IV is a traditional console role-playing game with an overhead, isometric viewpoint.Like Breath of Fire III, the game utilizes a mix of two and three-dimensional computer graphics and turn-based battle sequences. Just as in previous games of the series, Breath of Fire IV follows the adventures of a young man named Ryu, a young man able to transform into many forms of dragons, who must team up with several other skilled warriors to combat an awakened immortal emperor from ascending to godhood and destroying the world of man. The game was later ported to Windows-based PCs in Europe and Japan in 2003. It was originally released for the Sony PlayStation home console in Japan and North America in 2000, and the PAL region in 2001. Please help Breath of Fire Wiki by editing it.īreath of Fire IV is a role-playing video game developed by Capcom, and is the fourth game in the Breath of Fire series. This article is from an external source and needs to be rewritten. ![]()
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